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211 lines
4.5 KiB
Vue

1 year ago
<template>
<view :key="cKey" class="tm-lottie flex-center">
<!-- #ifndef H5 -->
<canvas :style="{ width: w_w + 'px', height: h_h + 'px' }" id="cid" canvas-id="cid" class="cid"></canvas>
<!-- #endif -->
<!-- #ifdef H5 -->
<canvas :style="{ width: w_w + 'px', height: h_h + 'px' }" :id="cuid" :canvas-id="cuid"></canvas>
<!-- #endif -->
</view>
</template>
<script>
import lottie from 'tm-vuetify/tool/function/lottie.js';
export default {
name: 'tm-lottie',
props: {
width: {
type: Number | String,
default: 420
},
height: {
type: Number | String,
default: 420
},
url: {
type: String||Object,
default: ()=>{
return "";
}
},
loop: {
type: Boolean,
default: true
},
autoplay: {
type: Boolean,
default: true
}
},
computed: {
w_w: function() {
return uni.upx2px(this.width);
},
h_h: function() {
return uni.upx2px(this.height);
}
},
data() {
return {
cuid: 'cid',
cKey: ''
};
},
created() {
// #ifdef H5
this.cuid = this.$tm.guid();
// #endif
this.cKey = this.$tm.guid();
},
destroyed() {
// 释放内存。
lottie.destroy()
},
async mounted() {
if (this.url) {
this.$nextTick(async function() {
await this.LoadLottiePlay_Mp();
});
}
},
methods: {
async LoadLottiePlay_Mp(url) {
const canvasContext = uni.createCanvasContext(this.cuid, this);
// #ifdef MP-WEIXIN || MP-ALIPAY
// let canvas = await this.getNodeCanvasNodeRef();
// console.log(canvas);
// #endif
// 请求到的lottie json数据
let animationData=null
// 请求lottie的路径。注意开启downloadFile域名并且返回格式是json
const animationPath = url || this.url;// url || this.url
if(typeof animationPath ==='string'&&animationPath!=''){
let p = await this.rloadJson(animationPath).catch(e=>{
uni.$tm.toast(JSON.stringify(e));
})
animationData = JSON.parse(p.data.data)
}else{
animationData = url;
console.log(animationData)
}
if(!animationData) return;
// 指定canvas大小
canvasContext.canvas = {
width: this.w_w,
height: this.h_h
};
try {
// 如果同时指定 animationData 和 path 优先取 animationData
lottie.loadAnimation({
renderer: 'canvas', // 只支持canvas
loop: this.loop,
autoplay: this.autoplay,
animationData: animationData,
path: '',
rendererSettings: {
context: canvasContext,
clearCanvas: true
}
});
} catch (e) {
console.log(e);
}
},
//mp alipay
getNodeCanvasNodeRef(){
return new Promise((resolve,reject)=>{
const query = uni.createSelectorQuery().in(this)
query
.select('.cid')
.fields({ node: true, size: true })
.exec(res => {
console.log(res);
const canvasNode = res[0].node
const canvasDpr = uni.getSystemInfoSync().pixelRatio
const canvasWidth = res[0].width
const canvasHeight = res[0].height
const ctx = canvasNode.getContext('2d')
resolve(ctx,{dpr:canvasDpr,width:canvasWidth,height:canvasHeight,node:canvasNode});
})
})
},
async LoadLottiePlay_H5(url) {
const canvasContext = uni.createCanvasContext(this.cuid, this);
// 请求到的lottie json数据
let animationData=null
// 请求lottie的路径。注意开启downloadFile域名并且返回格式是json
const animationPath = url || this.url;// url || this.url
// 指定canvas大小
canvasContext.canvas = {
width: this.w_w,
height: this.h_h
};
try {
// 如果同时指定 animationData 和 path 优先取 animationData
lottie.loadAnimation({
renderer: 'canvas', // 只支持canvas
loop: this.loop,
autoplay: this.autoplay,
animationData: '',
path: animationPath,
rendererSettings: {
context: canvasContext,
clearCanvas: true
}
});
} catch (e) {
console.log(e);
}
},
play() {
lottie.play();
},
stop() {
lottie.stop();
},
pause() {
lottie.pause();
},
rloadJson(url){
return new Promise((res,rej)=>{
uni.request({
responseType:'json',
url:url,
success: (v) => {
res(v)
},
fail: (e) => {
console.log(e);
rej(e)
}
})
})
},
// type:1正向播放-1反向
setDirection(type = 1) {
lottie.setDirection(type);
},
async registerAnimation(url) {
if (!url) return;
lottie.destroy();
this.cKey = this.$tm.guid();
await this.LoadLottiePlay_Mp(url);
lottie.resize();
}
}
};
</script>
<style lang="scss"></style>