修改
continuous-integration/drone/push Build is passing Details

main
jhc 9 months ago
parent 7f60aac217
commit a579700de6

@ -4,20 +4,17 @@ import (
dciConfig "chain-dci/config" dciConfig "chain-dci/config"
"chain-dci/internal/controller" "chain-dci/internal/controller"
_ "chain-dci/internal/handler" _ "chain-dci/internal/handler"
"chain-dci/pb/dci"
"chain-dci/pkg/app" "chain-dci/pkg/app"
"google.golang.org/grpc" common "chain-dci/pkg/init"
//common "chain-dci/pkg/init" //common "chain-dci/pkg/init"
"chain-dci/pkg/tracing" "chain-dci/pkg/tracing"
"dubbo.apache.org/dubbo-go/v3/config" "dubbo.apache.org/dubbo-go/v3/config"
_ "dubbo.apache.org/dubbo-go/v3/filter/tps/strategy" _ "dubbo.apache.org/dubbo-go/v3/filter/tps/strategy"
_ "dubbo.apache.org/dubbo-go/v3/imports" _ "dubbo.apache.org/dubbo-go/v3/imports"
"fmt"
bccrClient "github.com/antchain-openapi-sdk-go/bccr/client" bccrClient "github.com/antchain-openapi-sdk-go/bccr/client"
"github.com/bwmarrin/snowflake" "github.com/bwmarrin/snowflake"
"go.uber.org/zap" "go.uber.org/zap"
"net"
) )
func NewApp(Lg *zap.Logger, JaegerTracer *tracing.JaegerProvider, BccrClient *bccrClient.Client, SfNode *snowflake.Node) *app.App { func NewApp(Lg *zap.Logger, JaegerTracer *tracing.JaegerProvider, BccrClient *bccrClient.Client, SfNode *snowflake.Node) *app.App {
@ -37,19 +34,19 @@ func main() {
panic(err) panic(err)
} }
l, err := net.Listen("tcp", ":8883") //l, err := net.Listen("tcp", ":8883")
if err != nil { //if err != nil {
fmt.Printf("failed to listen: %v", err) // fmt.Printf("failed to listen: %v", err)
return // return
} //}
//
s := grpc.NewServer() // 创建gRPC服务器 //s := grpc.NewServer() // 创建gRPC服务器
dci.RegisterDciServer(s, &controller.DciProvider{}) // 在gRPC服务端注册服务 //dci.RegisterDciServer(s, &controller.DciProvider{}) // 在gRPC服务端注册服务
// 启动服务 //// 启动服务
err = s.Serve(l) //err = s.Serve(l)
////注册服务 ////注册服务
//config.SetProviderService(&controller.DciProvider{}) config.SetProviderService(&controller.DciProvider{})
//common.Init() common.Init()
if err = config.Load(); err != nil { if err = config.Load(); err != nil {
panic(err) panic(err)
} }

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